Posted by on Apr 29, 2012 in Design Work, Portfolio | 0 comments

‘Fireworks’ is a project for a university module that I created with another student, Sarah Hall. It’s a simple puzzle like game inspired by ‘Bejewelled’! Link as many squares together with similar colour groups – the more you detonate in a link the more points you earn.

Sarah and I both worked together on this project. Sarah acted as Lead Programmer and I took on the role of Lead Designer. I configured the layout and look of the front end and UI, as well as game balance and scoring. I also contributed to the code.

Click the link to view the Fireworks Game Proposal Document.pdf - authored by both Sarah and I.

Click the link to view the Fireworks Reflective Report.pdf - authored by me.

Finally, play below and get as many points as you can within the time limit!

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